Non-Ad Revenue Model
Revenue Sources
Non-ad revenue includes all revenue sources except advertisements:
- Merchandise sales
- Digital sales (albums, movies, books, games)
- Streaming revenue
- Subscription revenue
- Licensing fees
- Event ticket sales
- Tips and donations
- Other direct revenue
Revenue Split
- Backers50%
- Creators30%
- Platform20%
Backer Earnings
Backers receive 50% of non-ad revenue based on their ownership percentage. If you own 1% of a project's shares, you receive 1% of the backer portion (50% of total revenue). Earnings are distributed monthly and can be withdrawn to your connected payment method.
Creator Earnings
Creators receive 30% of all non-ad revenue from their projects. This ensures creators are fairly compensated for their work while rewarding backers who supported them early.
Platform Fees
The platform keeps 20% of non-ad revenue to cover operational costs, payment processing, and platform maintenance. This is significantly lower than traditional platforms that take 70-90% of revenue.